Jebus Outcast 2.69h
MEME TEMPLATE #1
Imagine if everything was turned upside down. That is the ability of Jebus Outcast. Alien structures like Conservatories and Hives - erased from existence. The Heroes you used to know so well, are now gone. Countless times you'll have to rebuild that Mage Guild, searching for Slow. But will you find it?
Command native army. Build the Capitol. Return to where it all began - 1 Hero, 1 Life, as it was really meant to be. Embrace the memes and become an Outcaster today!
1. Unpack the zip file.
2. Place the folder with RMG file into Heroes 3 > HotA_RMGTemplates directory.
3. Make sure that there are no subfolders otherwise it won't work. Don't rename the folder to avoid matching errors in lobby. Restart the game if template doesn’t appear on the list.
1. Распаковать ZIP файл.
2. Папку с RMG файлом кидайте в Heroes 3 > HotA_RMGTemplates.
3. Убедитесь что файл находится в одной папке и название этой папки совпадает с названием версии шаблона. Перезапустите игру если шаблон не появился в списке.
Disabled Skills (except Heroes who start with them)
Disabled Spells (except Heroes who start with them)
Added as Relic Artifact
Jebus Outcast 2.69h changelog
❖ Added Heroes: Josephine (aka JoJo), Sandro, Anabel and Thorgrim.
❖ Disabled all Heroes who start with Scholar and Logistics.
❖ Logistics skill banned.
❖ Added Boots of Speed and Equestrian’s Gloves.
❖ Frequency of all Minor class artifacts in the biome reduced to 10 (from 150).
❖ Frequency of all Treasure class artifacts returned back to default 150 (from 50).
❖ Removed Wayfarer Boots, Orb of Tempestuous Fire, Helm of Chaos and Pendant of Life.
❖ Library of Enlightenment value increased to 18K.
❖ Obelisk is disabled in all biomes and 1 added in the desert (50K value).
❖ Tower only: added 5 Ancient Lamps (3K value), 3 Golem Factories and 2 Ivory Towers (2K value).
❖ Rampart biomes: 6 Homesteads max (was 5).
❖ Necropolis biomes: 4 Estates max (was 3).
❖ Double build town now belongs to players from the start.
❖ XL 2p - bunker version changes: added +1 Wood and Ore mines on the surface, triple build town is removed from the bunker, side biomes now become side treasuries (less rich than the central zone, wasteland terrain).
❖ 7p version is upgraded to 8p.
❖ Added H size version (2 - 8 players).
❖ L 2 - 4p / XL 3 - 8p / H 2 - 8p classic JO: underground zones were removed and Pandoras with all spells are returned to the desert (55K value, 6 max).
Jebus Outcast 2.69g changelog
❖ Added 2p version. In this version Conflux town is guaranteed to spawn in the Bunker, unless it was picked by a player. All factions have at least 1 town on the map. Road to side biomes is removed and there’s only 1 town now (fix to prevent the infinite running). Bunker guard is increased to 40K and the triple build town spawns without Fort. Added "Pre-Bunker" underground zone with wood, ore and gold mines, entrance is not guarded.
❖ 4p and 7p versions will now have Outer Haven instead of Bunker. There's no town inside and it can only be accessed through the desert (offroad portals 40K guard). 4p version is reverted back to random side towns in the desert and biomes.
❖ Biome side town of your faction now has a built Fort.
❖ More Elf dwellings for Rampart (3 - 5 average on XL).
❖ Added Queen of Erathia skin for Sorsha.
Jebus Outcast 2.69f changelog
❖ Bunkers fixed, magic box will now always spawn.
❖ Added Eyes. Which you can actually open.. in the Bunker.
Jebus Outcast 2.69e changelog
❖ Added “Underground Bunkers” with a triple build option and all spells box (2x30K entrance guard).
❖ Added L size version.
❖ Returned Heroes: Orrin, Adela, Ryland, Marius, Aislinn, Deemer, Ayden, Andra, Elleshar, Uland, Astra, Verdish.
❖ Removed Heroes: Beatrice, Miriam, Monere, Torosar (Ballista specialist who doesn't have Artillery skill smh).
❖ Returned Artifacts: +6 all, Orb of Silt, Orb of Firmament.
❖ Removed Armor of Wonder (+1 all), Pendant of Dispassion (anti Berserk) and Shackles of War.
❖ Returned Spells: Summon Air Elemental, Counterstrike, Meteor Shower, Protec from Earth, Fire Wall, Weakness, Mirth and Fortune.
❖ Removed Spells: Summon Fire / Water Elemental.
❖ Removed Skills: Artillery, Mysticism, Intelligence.
❖ Diplomacy reverted back to 50% joining.
❖ 3 to 6 T5 Dwellings will now be generated on average (3 Elemental Confluxes).
❖ Blue main town will be mirrored as a side town on the Red biome and vice versa (same with Brown - Green). Central desert town will be mirrored as side town in every biome. Each desert side town is unique.
❖ All boxes are units only. No more random EXP boxes, and Magic boxes can now only be found underground.
❖ 7 Player version only. All biomes are now connected in circle via Monoliths (60k guard), which can be found in the underground tunnels.
❖ L version only. Fixed number of boxes in biomes. 1 Pandora of each tier (upgraded units except t4 and t5). Number of Dwellings is same as in 7p version (1-4xT5, 4xT6, 2xT7, 1xPOG).