❖ Added Islands version H size, 2 - 4 players (to enable it - set Water Content to Islands).
❖ Banned Heroes: Beatrice.
❖ Enabled Spells: Counterstrike, Fire Protection.
❖ Disabled Spells: Cure.
❖ Enabled Artifacts: Cornucopia (assembled Relic).
❖ Disabled Artifacts: Helm of Heavenly Enlightenment (+6 all), Spellbinder's Hat, Cape of Velocity, Boots of Speed, Equestrian's Gloves.
❖ Increased relative size of biomes.
❖ Start with 2 towns (both have Forts).
❖ Random control scroll is removed.
❖ Number of Dragon Utopias increased to 2 (from 1).
❖ Pandoras with Crusaders / Swordsmen, Monks / Zealots, Roc / Thunderbirds and Stormbirds / Ayssids are limited in number and their frequency is reduced to 20 (from 35).
❖ Vampire Lords and Mighty Gorgon boxes are disabled.
❖ Increased frequency of some boxes for Rampart, Tower and Necropolis to 69 (from 35).
❖ Dwellings: 6 Dragon Cliffs, 6 Hydra Ponds, 5 Dragon Vaults and 4 Nix Forts.
❖ Frequency of T6 Dwellings in the desert increased to 80 (from 40), except Nix Forts.
❖ Portal of Glory and Behemoth Crag are limited to 7 max.
❖ Crystal Dragon boxes are disabled for the Neutrals mid.
Islands version (H size).
❖ Boots of Levitation, Water Walk and Fly are disabled.
❖ Added Statue of Legion (assembled relic).
❖ Necklace of Ocean Guidance and Sea Captain's Hat replaced with Admiral's Hat (assembled relic).
❖ 5 towns in the biome. One of the neutral towns is the triple build option (without Fort), all others are random.
❖ All biomes have 2 control scrolls (10k value, TP and DD).
❖ Central zone only has 1 town, and no roads leading to it. Can be accessed by water or via an off-road portal in the biome (45k guards).
❖ Central zone’s terrain is changed to Wasteland and its size is reduced greatly. This zone now primarily contains Black Markets, Obelisk and Warlock’s Lab (secondary resource exchange 1 : 1). Joins upgraded to 75% of the stack (from 25%).
❖ Many Temples of the Sea spawn between zones (equivalent of Utopias).
❖ Oasis is disabled.
❖ Sphere of Permanence is returned.
❖ Removed spells: Resurrection, Animate Undead.
❖ Resource Creature Banks are now semi-random.
❖ Frequency of boxes increased to 35 (from 30).
❖ Frequency of Relic Artifacts reduced to 70 (from 150).
❖ (4p version) One of the random towns now mirrors central desert town.
Version 2.80a hotfix:
❖ Fixed bug which caused XL-U randomly generated as L version.
❖ 2 player Bunker version was removed, it will now be developed as a separate template named Duel.
❖ XL-U (no “fake underground'', 1xDD) can now be toggled in map settings.
❖ Logistics returned.
❖ Added Heroes: Beatrice, Andal, Calid, Straker, Moandor, Ranloo, Kinkeria, Pyre, Monere.
❖ Banned Heroes: Anabel.
❖ Angelic Alliance can now be assembled.
❖ Added Artifacts: Angel Wings, Wayfarer’s Boots, Boots of Speed, Cape of Velocity and Cape of Silence.
❖ Removed Artifacts: Sphere of Permanence and Pendant of Dispassion.
❖ Added spells: Anti-Magic, Cure, Resurrection, Animate Undead, Destroy Undead, Fireball and Quicksand.
❖ Removed spells: Summon Air Elemental, Fire Shield, Counterstrike and Inferno.
❖ Zone sizes are reverted back to the original ratio.
❖ Start with 1 town.
❖ Spell Scrolls value reduction: LVL 4 to 4k (from 8k), control scrolls to 10k (from 20k).
❖ Roadblocks are reduced.
❖ Number of Dragon Utopias reduced to 1 (from 2).
❖ Ancient Lamps, Resource Creature Banks and Libraries now spawn randomly.
❖ Frequency of boxes reduced to 30 (from 69). Swordsmen, Vampire and Gorgon boxes are no longer limited in number. Instead their frequency is reduced to 3.
❖ More low tier Dwellings.
❖ High tier Dwellings are now semi-random.
❖ +1 Dragon Cliffs and +1 Hydra Pond.
❖ Lots of control scrolls.
❖ Libraries and army boxes are now random.
❖ Added T6 Dwellings.