For a long time, Rostislav Unlucksovich could not find the ideal template for himself, but with the joint efforts of the most brilliant minds on the planet, we did it. We are pleased to present you the best Outcast according to mr. un_lucks aka tokyo revenger.
This template was commissioned by Smutosei.
Feedback channel #mkc-templates: https://discord.gg/new2ATQ
Check your HOTA version (must be 1.7.2), if it's not the latest one then go to: HOTA downloads
Place the .h3t file into Heroes 3 > HotA_RMGTemplates directory.
Recommended settings. Chill timer: 2 / 1:30 / 0:30. Competitive timer: 2 / 1:10 / 0:20.
> Fast roads only (rightmost option), water content - none or islands, monster strength - normal or strong, difficulty - 160%.
> Simultaneous turns 121, tournament rules - enabled, protected saves - enabled.
Restart 1x111. The Red player must be the first to say whether he keeps (+) or restarts (111). The Blue player can end the turn and wait until Red makes his decision.
Players may purchase one additional Hero at the start of the game, however at the end of turn 111 one of the two Heroes must be disbanded.
FF127 (Final Fight on month 1 week 2 day 7). Whoever controls the central desert town by the end of this turn - wins the game.
Players are allowed to Retreat and Surrender, to perform Hit'n'Run tactics without any restrictions, as well as flying over a Border Guard. This rule applies to all versions of Jebus Outcast.
Complete 1 Hero gaming ruleset is available on this page: Hota Online Rules (1 Hero edition).
Version 4:
❖ It got so much better, even un_lucks likes it now.
Click here for older version changelogs.
Jebus Outcast was originally envisioned as a template which lets you experience Heroes 3 in a totally different way. It all began with a special version of Jebus King that had pretty much all the overpowered stuff removed. Then I showed it to John Denver, who had ideas similar to mine regarding the balance issues of Heroes 3, and he helped me pick the name for this template. Back then it was played with 8 Heroes like all the other templates. First streamer who started playing it and brought a lot of attention to JO was Lexiav, his feedback was crucial in the process of development. And later on, it was on his stream where I saw that playing this game with 1 Hero is actually viable (by adding certain rules basically), for me it was like the key missing element which was needed to turn Heroes 3 into a more approachable game for everyone. It was less time consuming, it was simple, engaging and fun.
From that moment Jebus Outcast started gaining more and more popularity. Especially when the first Jebus Roulette tournament was organized by Feral and Lexiav - then it really took off. The hype was so unreal that streamers like Gluhammer, Twaryna and Dreadz, as well as content creator Sir Troglodyte, all took notice of this new thing - 1 Hero gaming. They loved this template and I'm sure they brought a lot of new players to the lobby. At some point Baratorch even made a fix that disables the possibility of recruiting Heroes from Tavern, specifically for Outcast. And that's the story of how JO came to be what it is now.