JERUSALEM CROSS 1.0a

CYBERSPORT TEMPLATE #1

Differences compared to Duel 2.69s:

❖ Very different map structure.

❖ 18 zones instead of 9.

❖ 5 Bunkers with All Spells boxes.

❖ 2 Dragon Utopias in the biome instead of 1.

❖ Triple build in the biome.

❖ Quadro build in one of the Side Bunkers.

❖ 5 desert zones of one faction. These zones have guaranteed T6 and T7 boxes (x2 and x1 respectively).

❖ Central desert zone has no roads.

❖ All desert zones should have 2 Dragon Utopias and 1 Library of Enlightenment.

❖ Diplomacy is 50% in the biomes.


Template author: MKC.

Art by Magdalena Katańska.

Feedback channel #mkc-templates: https://discord.gg/new2ATQ

HOW TO INSTALL

TEMPLATE RULES

> Fast roads only (rightmost option), water content - none, monster strength - strong, difficulty - 160%.

> Simultaneous turns 127, tournament rules - enabled, protected saves - enabled.


Complete 1 Hero gaming ruleset is available on this page: Hota Online Rules (1 Hero edition).

DWELLINGS

Biome (XL)

Castle: Swordsman 5 / Cavalier 12 / Angel 2

Rampart: Elf 5 / Pegasi 6 / Unicorn 10 / Green Dragon 6

Tower: Golem 5 / Genie 8 / Naga 7 / Giant 3

Inferno: Pit Fiend 10 / Efreeti 5 / Devil 4

Necropolis: Vampire 2 / Lich 10 / Black Knight 8 / Bone Dragon 6

Dungeon: Minotaur 10 / Manticore 10 / Red Dragon 3

Stronghold: Roc 4 / Cyclops 9 / Behemoth 2

Fortress: Gorgon 6 / Wyvern 5 / Hydra 6

Conflux: Elemental Conflux 3 / Psychic Elemental 9 / Firebird 4

Cove: Pirate 6 / Stormbird 4 / Sea Witch 10 / Nix 4 / Sea Serpent 4

Factory: Automaton 6 / Sandworm 5 / Gunslinger 8 / Couatl 4 / Dreadnought 4

RANDOM HERO TRADE

If you wish to play Random Heroes but still have a fair distribution of starting gold, follow this link: Random Hero Roulette and click roll to get a pair of random Heroes. After this you can proceed with trading for the combination of Hero and Town in this pair. 500 gold for a re-roll.

Jerusalem Cross 1.0.pdf