MT_JO 1.0
Mirror template #1
Main Features:
❖ L size 2 players, XL size 2 - 8 players.
❖ All Pandoras contain units, except 7 big boxes in the desert which give all spells (55000 value each).
❖ Diplomacy effectiveness is reduced to 25% joining in the desert. Zone guards between desert and biomes can randomly spawn as 25% or 50% joining, depending on a tile they stand on.
Template author: MKC.
Crimson Couatl image by MyMyHguu.
Feedback channel #mkc-templates: https://discord.gg/new2ATQ
HOW TO INSTALL
Check your HOTA version (must be 1.7.0), if it's not the latest one then go to: HOTA downloads
Place the .h3t file into Heroes 3 > HotA_RMGTemplates directory.
TEMPLATE RULES
Recommended settings. Chill timer: 2 / 1:15 / 0:30. Competitive timer: 2 / 1 / 0:15.
> Fast roads only (rightmost option), water content - none, monster strength - normal or strong, difficulty - 160%.
> Simultaneous turns 133, tournament rules - enabled, protected saves - enabled.
Restart 1x111. The Red player must be the first to say whether he keeps (+) or restarts (111). The Blue player can end the turn and wait until Red makes his decision. Road block restarts are not allowed.
FF242 (Final Fight on month 2 week 4 day 2). Whoever controls the central desert town by the end of this turn - wins the game. For mirror templates capturing this town counts only on the bottom layer (Blue player's side).
Complete 1 Hero gaming ruleset is available on this page: Hota Online Rules (1 Hero edition).
DWELLINGS
Biome (XL)
Castle: Griffin 8 / Swordsman 4 / Monk 11 / Cavalier 9 / Angel 2
Rampart: Elf 5 / Pegasus 7 / Unicorn 9 / Green Dragon 6
Tower: Golem 6 / Mage 6 / Genie 8 / Naga 7 / Giant 3
Inferno: Hellhound 8 / Demon 6 / Pit Fiend 9 / Efreeti 5 / Devil 4
Necropolis: Vampire 2 / Lich 12 / Black Knight 8 / Bone Dragon 6
Dungeon: Beholder 7 / Medusa 5 / Minotaur 9 / Manticore 9 / Red Dragon 3
Stronghold: Orc 8 / Ogre 8 / Roc 4 / Cyclops 9 / Behemoth 2
Fortress: Serpent Fly 9 / Basilisk 8 / Gorgon 7 / Wyvern 4 / Hydra 6
Conflux: Earth Elemental 5 / Elemental Conflux 5 / Psychic Elemental 9 / Firebird 6
Cove: Pirate 6 / Stormbird 4 / Sea Witch 11 / Nix 4 / Sea Serpent 4
Factory: Automaton 6 / Sandworm 5 / Gunslinger 8 / Couatl 5 / Dreadnought 4
❖❖❖
Biome (L 4p / XL 8p)
Castle: Griffin 5 / Swordsman 2 / Monk 8 / Cavalier 7 / Angel 1
Rampart: Elf 3 / Pegasus 4 / Unicorn 7 / Green Dragon 5
Tower: Golem 3 / Mage 3 / Genie 6 / Naga 5 / Giant 2
Inferno: Hellhound 5 / Demon 3 / Pit Fiend 7 / Efreeti 3 / Devil 3
Necropolis: Vampire 0 / Lich 9 / Black Knight 6 / Bone Dragon 5
Dungeon: Beholder 4 / Medusa 3 / Minotaur 7 / Manticore 7 / Red Dragon 2
Stronghold: Orc 5 / Ogre 5 / Roc 2 / Cyclops 7 / Behemoth 1
Fortress: Serpent Fly 6 / Basilisk 5 / Gorgon 4 / Wyvern 2 / Hydra 5
Conflux: Earth Elemental 3 / Elemental Conflux 3 / Psychic Elemental 7 / Firebird 5
Cove: Pirate 4 / Stormbird 2 / Sea Witch 8 / Nix 2 / Sea Serpent 3
Factory: Automaton 3 / Sandworm 3 / Gunslinger 6 / Couatl 4 / Dreadnought 3
RANDOM HERO TRADE
If you wish to play Random Heroes but still have a fair distribution of starting gold, follow this link: Random Hero Roulette and click roll to get a pair of random Heroes. After this you can proceed with trading for the combination of Hero and Town in this pair. 500 gold for a re-roll.
Disabled Skills (except Heroes who start with them)
Disabled Spells (except Heroes who start with them)
Disabled Artifacts
Added Artifacts (assembled Relics)